Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22250
?
35275
?
32504
?
43586
?
8747
?
29261
?
19996
?
35414
?
40835
?
21079
Total damage to objectives
500
12781
2164
7265
1479
16211
62179
28922
11323
9123
Total damage to buildings
0
0
1356
1786
0
9183
1061
3992
9750
2281
Total damage shielded
0
0
2451
0
9275
0
819
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
1153
0

Abilities usage

in numbers

Arcanopulse (Q)

108xpressed

Eye of Destruction (W)

49xpressed

Shocking Orb (E)

35xpressed

Rite of the Arcane (R)

52xpressed

?

Xerath

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(8084 Matches)
?
?
50.4% WR(5798 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Xerath
?
Lulu
1.55KDA6.25
0.50%Kill Participation0.60%
58Vision Score64
21,079Damage Dealt8,747
44.8Max CS Advantage1
14CS in First 10 Minutes12
1Max Level Lead2
Blue64,554G
Difference+2,896G
Red67,450G
?
11,081G
?
16,796G
?
13,236G
?
14,491G
?
8,950G
2,024G
2,861G
616G
1,147G
1,970G
13,105G
?
13,935G
?
13,852G
?
15,638G
?
10,920G
?