Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22905
?
14757
?
47072
?
76060
?
38506
?
34806
?
32159
?
39417
?
38493
?
20549
Total damage to objectives
14938
13952
6719
27192
5107
46333
37094
7177
38049
9354
Total damage to buildings
9834
1228
2826
16183
1581
6390
746
6210
5132
425
Total damage shielded
0
992
0
0
3167
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

223xpressed

Safeguard / Iron Will (W)

148xpressed

Tempest / Cripple (E)

123xpressed

Dragon's Rage (R)

8xpressed

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Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Volibear
58.7%
358 Matches
?
Briar
58.1%
396 Matches
?
Zac
58.1%
315 Matches
?
Warwick
57.6%
754 Matches
?
Elise
57.1%
312 Matches
?
Nocturne
56.6%
859 Matches
?
Karthus
56.2%
153 Matches
?
Sejuani
55.8%
231 Matches
?
XinZhao
55.6%
358 Matches
?
Rammus
55.6%
153 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(17956 Matches)
?
?
42.5% WR(612 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.10% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lee Sin
?
Darius
2.29KDA2.25
0.29%Kill Participation0.52%
21Vision Score11
14,757Damage Dealt32,159
28Max CS Advantage16
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue73,296G
Difference+2,379G
Red70,917G
?
11,222G
?
12,057G
?
12,505G
?
23,350G
?
14,162G
4,676G
2,430G
1,891G
8,571G
2,805G
15,898G
?
14,487G
?
14,396G
?
14,779G
?
11,357G
?