Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7636
?
6935
?
4341
?
2792
?
3288
?
6878
?
8576
?
5798
?
6457
?
7597
Total damage to objectives
361
6478
265
323
82
6170
16362
665
4815
3663
Total damage to buildings
0
0
265
0
0
2642
0
665
4475
1284
Total damage shielded
0
0
0
0
0
0
0
121
0
814
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Urchin Strike (Q)

14xpressed

Seastone Trident (W)

57xpressed

Playful / Trickster (E)

30xpressed

Chum the Waters (R)

3xpressed

?

Fizz

Toughest Matchups

These champions counter Aatrox
?
Viktor
55.3%
309 Matches
?
Hwei
54.9%
293 Matches
?
Sylas
54.5%
508 Matches
?
Lissandra
54.4%
379 Matches
?
Kassadin
54.4%
171 Matches
?
Vladimir
54.3%
304 Matches
?
Veigar
53.9%
673 Matches
?
Galio
53.1%
324 Matches
?
Zed
52.4%
555 Matches
?
Diana
51.5%
274 Matches

Skill path

Most popular ability leveling order
?
P
Nimble Fighter
?
Q
Urchin Strike
3
14
15
17
18
?
W
Seastone Trident
2
8
10
12
13
?
E
Playful / Trickster
1
4
5
7
9
?
R
Chum the Waters
6
11
16

Summoner spell

Most popular spells
?
?
49.1% WR(12303 Matches)
?
?
46.3% WR(986 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.76% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Fizz
?
Hwei
1.00KDA3.50
0.57%Kill Participation0.33%
5Vision Score8
7,636Damage Dealt5,798
11Max CS Advantage10
70CS in First 10 Minutes71
1Max Level Lead1
Blue23,414G
Difference+7,635G
Red31,049G
?
6,232G
?
5,283G
?
4,225G
?
4,082G
?
3,592G
335G
1,568G
1,157G
3,693G
1,552G
5,897G
?
6,851G
?
5,382G
?
7,775G
?
5,144G
?