Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18406
?
8444
?
48033
?
6231
?
9462
?
18321
?
5798
?
6781
?
9433
?
4785
Total damage to objectives
13733
37300
6240
19737
876
3090
5919
170
808
2120
Total damage to buildings
12264
884
4199
11991
190
3090
0
0
350
280
Total damage shielded
0
0
0
0
205
0
0
0
0
1727
Total heals on teammates
0
0
0
365
606
0
0
0
0
3056

Abilities usage

in numbers

Darkin Daggers (Q)

107xpressed

Hounds' Pursuit (W)

20xpressed

Eviscerate (E)

67xpressed

The Call of the Pack (R)

4xpressed

?

Naafiri

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
We Are More
P
We Are More
Darkin Daggers
Q
Darkin Daggers
1
4
5
7
9
Hounds' Pursuit
W
Hounds' Pursuit
3
14
15
17
18
Eviscerate
E
Eviscerate
2
8
10
12
13
The Call of the Pack
R
The Call of the Pack
6
11
16

Summoner spell

Most popular spells
?
?
50.7% WR(3185 Matches)
?
?
51.7% WR(2063 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.99% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Naafiri
?
Amumu
0.75KDA9.00
0.40%Kill Participation0.20%
7Vision Score12
5,798Damage Dealt8,444
0Max CS Advantage47
5CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
0Max Level Lead2
Blue48,005G
Difference+15,769G
Red32,236G
?
8,796G
?
7,443G
?
15,622G
?
9,857G
?
6,287G
172G
543G
10,376G
4,518G
504G
8,968G
?
6,900G
?
5,246G
?
5,339G
?
5,783G
?