Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21654
?
23005
?
24112
?
23524
?
27812
?
30311
?
26660
?
34823
?
34654
?
34098
Total damage to objectives
8039
29238
1939
7121
1520
14457
68691
11648
14231
20105
Total damage to buildings
2493
0
1939
3552
761
9868
0
2727
10525
2000
Total damage shielded
0
0
0
0
2750
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
1271
0
0
0
0

Abilities usage

in numbers

Deadly Spines (Q)

78xpressed

Rampant Growth (W)

110xpressed

Grasping Roots (E)

68xpressed

Stranglethorns (R)

10xpressed

?

Zyra

Toughest Matchups

These champions counter Aatrox
?
Sona
52.9%
221 Matches
?
Rell
52.2%
247 Matches
?
Velkoz
52.1%
328 Matches
?
Nautilus
51.7%
518 Matches
?
Yuumi
51.1%
393 Matches
?
Janna
51.0%
298 Matches
?
Lux
50.6%
1296 Matches
?
Swain
50.0%
346 Matches
?
TahmKench
50.0%
302 Matches
?
Brand
49.7%
447 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.2% WR(11792 Matches)
?
?
51.6% WR(2147 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.11% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Zyra
?
Annie
6.25KDA1.70
0.47%Kill Participation0.61%
116Vision Score79
34,098Damage Dealt27,812
3Max CS Advantage24
10CS in First 10 Minutes15

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue68,616G
Difference+15,218G
Red83,834G
?
13,729G
?
14,928G
?
13,975G
?
14,796G
?
11,188G
1,790G
1,899G
3,365G
5,312G
2,852G
15,519G
?
16,827G
?
17,340G
?
20,108G
?
14,040G
?