Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21491
?
75020
?
34861
?
90242
?
31619
?
57436
?
38275
?
47895
?
72857
?
24003
Total damage to objectives
22989
52651
43045
63855
7482
2755
29392
15459
7513
0
Total damage to buildings
5691
7583
3495
3848
1473
2755
22
7122
5922
0
Total damage shielded
0
0
0
0
1224
105
0
0
0
0
Total heals on teammates
0
0
0
0
712
1074
8516
0
0
0

Abilities usage

in numbers

Knuckle Down (Q)

80xpressed

Haymaker (W)

85xpressed

Facebreaker (E)

84xpressed

The Show Stopper (R)

12xpressed

?

Sett

Toughest Matchups

These champions counter Aatrox
?
Kayle
56.0%
377 Matches
?
Illaoi
54.6%
401 Matches
?
Warwick
54.5%
279 Matches
?
Renekton
52.5%
497 Matches
?
Singed
52.3%
151 Matches
?
Gnar
52.2%
253 Matches
?
DrMundo
51.9%
462 Matches
?
Volibear
51.5%
756 Matches
?
Nasus
51.1%
487 Matches
?
Ornn
51.1%
374 Matches

Skill path

Most popular ability leveling order
?
P
Pit Grit
?
Q
Knuckle Down
2
4
5
7
9
?
W
Haymaker
3
8
10
12
13
?
E
Facebreaker
1
14
15
17
18
?
R
The Show Stopper
6
11
16

Summoner spell

Most popular spells
?
?
51.3% WR(12794 Matches)
?
?
52.3% WR(5477 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Sett
?
Teemo
1.73KDA2.90
0.28%Kill Participation0.51%
27Vision Score15
21,491Damage Dealt57,436
15Max CS Advantage89
39CS in First 10 Minutes28

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in your favor.

You could use this early advantage to purchase items like:

?
?
2Max Level Lead2
Blue98,894G
Difference+5,009G
Red93,885G
?
15,331G
?
23,529G
?
16,587G
?
26,508G
?
16,939G
2,554G
4,861G
3,062G
1,750G
4,014G
17,885G
?
18,668G
?
19,649G
?
24,758G
?
12,925G
?