Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21676
?
15197
?
11563
?
23949
?
8914
?
15179
?
8514
?
14511
?
11874
?
10257
Total damage to objectives
15478
69298
5537
11165
3348
3271
0
2239
1267
0
Total damage to buildings
7026
4967
5537
8651
2972
3271
0
2013
1267
0
Total damage shielded
0
150
0
0
305
0
0
0
0
1080
Total heals on teammates
0
0
0
0
2988
0
0
0
108
0

Abilities usage

in numbers

Bloodlust (Q)

20xpressed

Mocking Shout (W)

19xpressed

Spinning Slash (E)

37xpressed

Undying Rage (R)

4xpressed

?

Tryndamere

Toughest Matchups

These champions counter Aatrox
?
Sett
57.8%
249 Matches
?
Malphite
57.7%
402 Matches
?
Mordekaiser
54.5%
369 Matches
?
TahmKench
54.2%
212 Matches
?
Chogath
53.8%
212 Matches
?
Darius
53.0%
379 Matches
?
Nasus
52.6%
287 Matches
?
Volibear
51.9%
239 Matches
?
Yone
51.7%
174 Matches
?
DrMundo
51.0%
251 Matches

Skill path

Most popular ability leveling order
?
P
Battle Fury
?
Q
Bloodlust
2
3
5
7
9
?
W
Mocking Shout
4
14
15
17
18
?
E
Spinning Slash
1
8
10
12
13
?
R
Undying Rage
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(6177 Matches)
?
?
51.8% WR(1344 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.23% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Tryndamere
?
Darius
0.57KDA4.00
0.33%Kill Participation0.40%
13Vision Score9
15,179Damage Dealt21,676
0Max CS Advantage42
45CS in First 10 Minutes65

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue48,556G
Difference+13,127G
Red35,429G
?
10,346G
?
12,381G
?
7,836G
?
10,489G
?
7,504G
2,676G
6,483G
1,006G
1,637G
1,325G
7,670G
?
5,898G
?
6,830G
?
8,852G
?
6,179G
?