Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4440
?
1878
?
6581
?
6033
?
4921
?
11026
?
2767
?
5241
?
10569
?
4497
Total damage to objectives
0
19026
828
376
429
3358
10252
0
4708
1448
Total damage to buildings
0
0
828
376
429
3358
1263
0
1915
891
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
225
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Siphoning Strike (Q)

40xpressed

Wither (W)

5xpressed

Spirit Fire (E)

35xpressed

Fury of the Sands (R)

1xpressed

?

Nasus

Toughest Matchups

These champions counter Aatrox
?
Yasuo
49.0%
157 Matches

Skill path

Most popular ability leveling order
?
P
Soul Eater
?
Q
Siphoning Strike
1
4
5
7
9
?
W
Wither
8
10
12
13
?
E
Spirit Fire
2
3
14
15
17
18
?
R
Fury of the Sands
6
11
16

Summoner spell

Most popular spells
?
?
50.7% WR(11688 Matches)
?
?
51.5% WR(4430 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.56% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Nasus
?
Aurelion Sol
0.00KDA1.00
0.00%Kill Participation0.25%
1Vision Score4
5,241Damage Dealt6,581
10Max CS Advantage8
68CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue22,120G
Difference+5,196G
Red27,316G
?
4,435G
?
4,287G
?
5,115G
?
4,269G
?
4,014G
2,162G
484G
698G
2,565G
683G
6,597G
?
4,771G
?
4,417G
?
6,834G
?
4,697G
?