Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16446
?
24621
?
37522
?
20555
?
5517
?
30699
?
31640
?
32459
?
36500
?
13502
Total damage to objectives
2672
543
10034
1698
107
26507
64266
9307
26632
7371
Total damage to buildings
2588
202
6620
1698
0
5778
8058
5479
9379
2003
Total damage shielded
0
0
0
0
1379
0
0
0
0
5384
Total heals on teammates
814
0
0
0
148
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

81xpressed

Deadly Flourish (W)

30xpressed

Captive Audience (E)

39xpressed

Curtain Call (R)

29xpressed

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Jhin

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
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P
Whisper
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Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(44543 Matches)
?
?
49.4% WR(4088 Matches)
Error fetching data

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Jhin
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Twitch
5.50KDA1.31
0.45%Kill Participation0.49%
15Vision Score11
36,500Damage Dealt20,555
51.4Max CS Advantage2
67CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead1
Blue58,172G
Difference+8,474G
Red66,646G
?
11,551G
?
13,211G
?
13,195G
?
13,011G
?
7,204G
3,637G
1,239G
858G
1,799G
2,657G
15,188G
?
14,450G
?
12,337G
?
14,810G
?
9,861G
?