Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22156
?
17497
?
27758
?
21628
?
23275
?
10879
?
26538
?
23909
?
11486
?
17719
Total damage to objectives
18500
16485
16636
25017
11601
9195
44763
5036
4668
4611
Total damage to buildings
9142
512
2966
10991
4103
3510
38
889
4668
2419
Total damage shielded
0
0
0
0
0
0
0
0
0
1727
Total heals on teammates
0
315
0
0
0
0
0
0
0
1641

Abilities usage

in numbers

Piltover Peacemaker (Q)

56xpressed

Yordle Snap Trap (W)

7xpressed

90 Caliber Net (E)

11xpressed

Ace in the Hole (R)

7xpressed

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Caitlyn

Toughest Matchups

These champions counter Aatrox
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Brand
57.0%
309 Matches
?
Lux
56.3%
384 Matches
?
Ziggs
55.9%
875 Matches
?
Hwei
55.7%
289 Matches
?
Veigar
54.0%
354 Matches
?
Sivir
53.7%
1911 Matches
?
Yasuo
53.1%
324 Matches
?
KogMaw
52.1%
1441 Matches
?
Swain
52.1%
447 Matches
?
Jhin
51.4%
8473 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.3% WR(56652 Matches)
?
?
48.7% WR(6156 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.18% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Caitlyn
?
Jhin
2.88KDA0.82
0.48%Kill Participation0.33%
11Vision Score16
21,628Damage Dealt11,486
0Max CS Advantage41
35CS in First 10 Minutes43

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue62,660G
Difference+7,559G
Red55,101G
?
11,950G
?
10,511G
?
13,824G
?
13,410G
?
12,965G
2,094G
3,563G
4,504G
2,143G
2,381G
9,856G
?
14,074G
?
9,320G
?
11,267G
?
10,584G
?