Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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0
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0
?
0
?
0
?
0
?
0
?
0
?
0
?
0
?
0
Total damage to objectives
0
0
0
0
0
0
0
0
0
0
Total damage to buildings
0
0
0
0
0
0
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

High Note (Q)

0xpressed

Surround Sound (W)

0xpressed

Beat Drop (E)

0xpressed

Encore (R)

0xpressed

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Seraphine

Toughest Matchups

These champions counter Aatrox
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Rell
60.4%
207 Matches
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Velkoz
59.4%
335 Matches
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Lux
54.8%
1260 Matches
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Braum
54.0%
265 Matches
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Lulu
53.0%
794 Matches
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Xerath
52.9%
295 Matches
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Soraka
52.5%
314 Matches
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Karma
52.1%
376 Matches
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Neeko
52.0%
171 Matches
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Milio
51.8%
386 Matches
Error fetching data

Summoner spell

Most popular spells
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49.8% WR(8398 Matches)
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50.3% WR(2920 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Seraphine
?
Blitzcrank
0.00KDA0.00
0.00%Kill Participation0.00%
0Vision Score0
0Damage Dealt0
0Max CS Advantage0
0CS in First 10 Minutes0
0Max Level Lead0
Blue2,628G
Difference+19G
Red2,609G
?
513G
?
513G
?
576G
?
513G
?
513G
0G
0G
21G
0G
2G
513G
?
513G
?
555G
?
513G
?
515G
?