Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4253
?
4104
?
8840
?
8429
?
2808
?
9959
?
8198
?
16758
?
7313
?
4507
Total damage to objectives
0
0
419
0
0
3727
19552
6903
3624
1054
Total damage to buildings
0
0
0
0
0
3727
279
4323
1659
262
Total damage shielded
0
0
0
0
1279
0
0
0
0
615
Total heals on teammates
0
0
0
0
124
0
0
0
0
117

Abilities usage

in numbers

Switcheroo! (Q)

66xpressed

Zap! (W)

27xpressed

Flame Chompers! (E)

3xpressed

Super Mega Death Rocket! (R)

4xpressed

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Jinx

Summoner spell

Most popular spells
?
?
51.1% WR(43230 Matches)
?
?
47.9% WR(4074 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.76% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Jinx
?
Sivir
3.50KDA1.00
0.32%Kill Participation0.50%
8Vision Score3
7,313Damage Dealt8,429
7Max CS Advantage13
52CS in First 10 Minutes60

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue24,982G
Difference+10,594G
Red35,576G
?
5,351G
?
4,205G
?
5,600G
?
5,791G
?
4,035G
3,408G
1,884G
3,375G
932G
995G
8,759G
?
6,089G
?
8,975G
?
6,723G
?
5,030G
?