Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7721
?
5944
?
14935
?
5870
?
2996
?
23594
?
6682
?
5499
?
14374
?
3454
Total damage to objectives
3125
10768
1490
1241
157
6784
44586
1574
6543
1573
Total damage to buildings
140
0
1490
190
64
6784
0
1574
6543
1573
Total damage shielded
0
0
0
0
586
0
0
0
0
2991
Total heals on teammates
0
0
0
0
3363
0
0
0
0
1716

Abilities usage

in numbers

Five Point Strike (Q)

100xpressed

Twilight Shroud (W)

14xpressed

Shuriken Flip (E)

23xpressed

Perfect Execution (R)

4xpressed

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Akali

Toughest Matchups

These champions counter Aatrox
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Cassiopeia
62.8%
183 Matches
?
Lissandra
58.7%
450 Matches
?
Galio
58.1%
446 Matches
?
Ryze
54.5%
156 Matches
?
Veigar
54.1%
614 Matches
?
AurelionSol
53.6%
192 Matches
?
Kassadin
53.3%
197 Matches
?
Syndra
52.7%
463 Matches
?
Vex
52.7%
404 Matches
?
Malzahar
52.3%
532 Matches

Skill path

Most popular ability leveling order
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P
Assassin's Mark
?
Q
Five Point Strike
1
4
5
7
9
?
W
Twilight Shroud
2
14
15
17
18
?
E
Shuriken Flip
3
8
10
12
13
?
R
Perfect Execution
6
11
16

Summoner spell

Most popular spells
?
?
48.8% WR(10402 Matches)
?
?
49.0% WR(6409 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.80% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Akali
?
Yasuo
0.25KDA2.00
0.05%Kill Participation0.67%
11Vision Score15
5,499Damage Dealt14,935
2Max CS Advantage75
41CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 538 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead3
Blue33,621G
Difference+6,624G
Red40,245G
?
5,734G
?
7,945G
?
8,537G
?
6,520G
?
4,885G
6,882G
1,048G
3,168G
1,334G
528G
12,616G
?
8,993G
?
5,369G
?
7,854G
?
5,413G
?