Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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22731
?
16074
?
29843
?
13649
?
15715
?
40299
?
22088
?
30966
?
17950
?
10464
Total damage to objectives
6919
27435
10291
6914
6477
17702
37159
12553
10330
3260
Total damage to buildings
6919
123
7119
2277
2960
7340
577
4924
4131
226
Total damage shielded
0
0
0
0
0
0
0
0
0
219
Total heals on teammates
0
0
0
0
849
0
0
0
0
0

Abilities usage

in numbers

Dredge Line (Q)

31xpressed

Titan's Wrath (W)

25xpressed

Riptide (E)

27xpressed

Depth Charge (R)

9xpressed

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Nautilus

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Summoner spell

Most popular spells
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?
47.7% WR(18522 Matches)
?
?
47.7% WR(3943 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
46.61% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Nautilus
?
Anivia
6.67KDA1.00
0.50%Kill Participation0.42%
44Vision Score51
10,464Damage Dealt15,715
6Max CS Advantage14
18CS in First 10 Minutes18

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue47,581G
Difference+9,015G
Red56,596G
?
9,638G
?
9,250G
?
12,359G
?
8,548G
?
7,786G
5,109G
2,903G
737G
2,072G
332G
14,747G
?
12,153G
?
11,622G
?
10,620G
?
7,454G
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