Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10280
?
9166
?
15605
?
12407
?
16320
?
15282
?
13522
?
11306
?
20587
?
8707
Total damage to objectives
6829
21481
3512
2366
2702
7535
41438
3582
5166
5694
Total damage to buildings
6829
815
3512
1934
1444
3761
921
3582
4739
1441
Total damage shielded
0
0
0
0
1149
0
0
0
0
1711
Total heals on teammates
0
0
0
0
0
0
0
0
341
2208

Abilities usage

in numbers

Blade of the Ruined King (Q)

121xpressed

Spectral Maw (W)

78xpressed

Harrowed Path (E)

40xpressed

Heartbreaker (R)

7xpressed

?

Viego

Skill path

Most popular ability leveling order
?
P
Sovereign's Domination
?
Q
Blade of the Ruined King
1
4
5
7
9
?
W
Spectral Maw
2
14
15
17
18
?
E
Harrowed Path
3
8
10
12
13
?
R
Heartbreaker
6
11
16

Summoner spell

Most popular spells
?
?
49.7% WR(32902 Matches)
?
?
46.5% WR(333 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.51% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Viego
?
Darius
0.63KDA4.25
0.36%Kill Participation0.47%
14Vision Score20
9,166Damage Dealt13,522
13Max CS Advantage15
0CS in First 10 Minutes3

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue39,804G
Difference+5,684G
Red45,488G
?
7,539G
?
8,884G
?
8,386G
?
8,188G
?
6,807G
1,540G
707G
300G
2,693G
1,044G
9,079G
?
9,591G
?
8,086G
?
10,881G
?
7,851G
?