Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
43644
?
22421
?
46039
?
44576
?
6569
?
42429
?
18684
?
24598
?
30786
?
22907
Total damage to objectives
20815
23542
10999
25318
4069
9126
36181
6126
23171
6804
Total damage to buildings
3295
487
9839
5908
973
6667
4527
6126
9995
2051
Total damage shielded
0
0
0
0
2025
230
0
0
0
3680
Total heals on teammates
0
0
0
0
22430
0
0
0
0
0

Abilities usage

in numbers

Double Up (Q)

125xpressed

Strut (W)

54xpressed

Make It Rain (E)

49xpressed

Bullet Time (R)

7xpressed

?

Miss Fortune

Summoner spell

Most popular spells
?
?
51.8% WR(31170 Matches)
?
?
50.4% WR(7400 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.05% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Miss Fortune
?
Draven
1.78KDA4.80
0.41%Kill Participation0.50%
26Vision Score23
30,786Damage Dealt44,576
5Max CS Advantage58.2
45CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue63,889G
Difference+531G
Red64,420G
?
11,928G
?
11,029G
?
15,474G
?
16,925G
?
8,533G
1,770G
2,947G
3,881G
930G
625G
13,698G
?
13,976G
?
11,593G
?
15,995G
?
9,158G
?