Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
5322
?
9472
?
2678
?
12048
?
9135
?
6811
?
4965
?
8928
?
6359
?
5886
Total damage to objectives
0
21476
422
1959
487
2972
9789
0
445
338
Total damage to buildings
0
484
422
1959
487
2972
0
0
445
338
Total damage shielded
0
0
0
0
0
0
0
0
0
480
Total heals on teammates
0
0
1076
0
0
0
0
0
0
300

Abilities usage

in numbers

Ranger's Focus (Q)

8xpressed

Volley (W)

33xpressed

Hawkshot (E)

3xpressed

Enchanted Crystal Arrow (R)

3xpressed

?

Ashe

Summoner spell

Most popular spells
?
?
50.4% WR(23857 Matches)
?
?
45.8% WR(3347 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.88% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ashe
?
Xayah
0.43KDA5.33
0.30%Kill Participation0.64%
13Vision Score15
6,359Damage Dealt12,048
3Max CS Advantage18
44CS in First 10 Minutes55

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue31,511G
Difference+4,982G
Red26,529G
?
4,752G
?
8,243G
?
4,878G
?
7,260G
?
6,378G
1,690G
2,196G
375G
2,504G
1,597G
6,442G
?
6,047G
?
4,503G
?
4,756G
?
4,781G
?