Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
6664
?
10655
?
12700
?
9682
?
9916
?
14524
?
15540
?
18431
?
12580
?
9213
Total damage to objectives
4135
9510
849
4633
855
14184
32742
8555
9931
1125
Total damage to buildings
4023
0
849
2674
855
14184
328
5835
5571
1125
Total damage shielded
0
0
0
0
658
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
274
0

Abilities usage

in numbers

Vault Breaker (Q)

77xpressed

Denting Blows (W)

0xpressed

Relentless Force (E)

95xpressed

Cease and Desist (R)

5xpressed

?

Vi

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(15642 Matches)
?
?
48.3% WR(286 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vi
?
Kayn
10.50KDA1.13
0.53%Kill Participation0.56%
19Vision Score14
15,540Damage Dealt10,655
74Max CS Advantage2
2CS in First 10 Minutes3
3Max Level Lead0
Blue34,473G
Difference+13,542G
Red48,015G
?
5,822G
?
7,453G
?
6,319G
?
9,184G
?
5,695G
4,251G
3,544G
4,223G
271G
1,795G
10,073G
?
10,997G
?
10,542G
?
8,913G
?
7,490G
?