Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21535
?
31205
?
24117
?
14472
?
18985
?
20968
?
14685
?
20443
?
15366
?
3887
Total damage to objectives
56524
11190
11831
18564
9932
3696
6030
4619
2761
0
Total damage to buildings
3587
6274
409
8033
3830
3696
0
3411
2761
0
Total damage shielded
0
0
0
0
0
0
0
0
0
1183
Total heals on teammates
0
0
0
0
0
0
0
0
0
13774

Abilities usage

in numbers

Infected Bonesaw (Q)

137xpressed

Heart Zapper (W)

44xpressed

Blunt Force Trauma (E)

77xpressed

Maximum Dosage (R)

6xpressed

?

Dr. Mundo

Toughest Matchups

These champions counter Aatrox
?
Trundle
58.0%
293 Matches
?
Warwick
55.5%
200 Matches
?
Fiora
54.7%
214 Matches
?
Gwen
54.5%
420 Matches
?
Aatrox
53.1%
520 Matches
?
Yone
53.1%
350 Matches
?
Ornn
52.4%
372 Matches
?
Riven
51.3%
226 Matches
?
KSante
51.2%
213 Matches
?
Gnar
51.1%
235 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.6% WR(10111 Matches)
?
?
52.3% WR(5219 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.46% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Dr. Mundo
?
Ornn
2.40KDA1.00
0.41%Kill Participation0.43%
16Vision Score8
31,205Damage Dealt20,968
20Max CS Advantage8
68CS in First 10 Minutes60

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in your favor.

You could use this early advantage to purchase items like:

?
?
1Max Level Lead1
Blue55,426G
Difference+10,222G
Red45,204G
?
12,647G
?
10,165G
?
11,681G
?
12,278G
?
8,655G
4,333G
739G
76G
2,466G
2,608G
8,314G
?
9,426G
?
11,605G
?
9,812G
?
6,047G
?