Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
32728
?
33821
?
33575
?
58029
?
40516
?
62204
?
51442
?
39295
?
38200
?
37080
Total damage to objectives
5964
37761
17543
2723
3256
24428
50242
23168
15647
14754
Total damage to buildings
5444
0
5678
2723
2646
12607
638
4894
6317
2005
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
7019
0
180
0
0
0
0
0
992

Abilities usage

in numbers

Sear (Q)

76xpressed

Pillar of Flame (W)

82xpressed

Conflagration (E)

42xpressed

Pyroclasm (R)

10xpressed

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Brand

Toughest Matchups

These champions counter Aatrox
?
Janna
56.4%
227 Matches
?
Sona
55.6%
162 Matches
?
Lulu
54.6%
656 Matches
?
Xerath
54.0%
272 Matches
?
Soraka
53.5%
273 Matches
?
Pyke
53.2%
365 Matches
?
Braum
53.0%
279 Matches
?
Nami
52.9%
622 Matches
?
Velkoz
51.9%
295 Matches
?
Morgana
51.3%
676 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.8% WR(12187 Matches)
?
?
51.7% WR(3104 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.65% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Brand
?
Mordekaiser
1.92KDA2.20
0.45%Kill Participation0.50%
41Vision Score40
37,080Damage Dealt40,516
3Max CS Advantage69
12CS in First 10 Minutes18

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue73,993G
Difference+9,903G
Red83,896G
?
13,403G
?
14,759G
?
15,055G
?
15,470G
?
15,306G
6,123G
6,229G
474G
463G
2,438G
19,526G
?
20,988G
?
14,581G
?
15,933G
?
12,868G
?