Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28299
?
24093
?
20130
?
15527
?
15295
?
17678
?
19182
?
22627
?
34285
?
26765
Total damage to objectives
8208
43914
3883
10526
2520
19955
25785
9449
19257
3023
Total damage to buildings
2945
2646
0
10526
114
9501
1196
2526
6475
1157
Total damage shielded
0
0
0
0
1745
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
527

Abilities usage

in numbers

Wilding Claw (Q)

77xpressed

Iron Mantle (W)

123xpressed

Blazing Stampede (E)

113xpressed

Wingborne Storm (R)

180xpressed

?

Udyr

Toughest Matchups

These champions counter Aatrox
?
Volibear
55.9%
272 Matches
?
Elise
55.7%
158 Matches
?
Skarner
53.7%
214 Matches
?
Warwick
53.6%
418 Matches
?
MonkeyKing
53.6%
222 Matches
?
Ekko
52.4%
191 Matches
?
Amumu
51.4%
463 Matches
?
Nocturne
51.3%
476 Matches
?
Rengar
51.3%
158 Matches
?
Briar
50.9%
226 Matches

Skill path

Most popular ability leveling order
?
P
Bridge Between
?
Q
Wilding Claw
1
5
7
9
?
W
Iron Mantle
2
3
8
10
12
13
14
18
?
E
Blazing Stampede
4
15
17
?
R
Wingborne Storm
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(8280 Matches)
?
?
49.7% WR(1855 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Udyr
?
Kayn
2.80KDA1.20
0.38%Kill Participation0.43%
10Vision Score15
19,182Damage Dealt24,093
44Max CS Advantage6.5
7CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead1
Blue56,960G
Difference+6,083G
Red63,043G
?
14,570G
?
12,724G
?
9,198G
?
12,816G
?
7,652G
1,525G
137G
2,574G
2,493G
2,678G
13,045G
?
12,587G
?
11,772G
?
15,309G
?
10,330G
?