Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14824
?
23127
?
26679
?
20130
?
11725
?
18798
?
12946
?
4846
?
21780
?
11377
Total damage to objectives
19489
52146
8487
15228
669
1944
6566
1942
10873
3232
Total damage to buildings
10530
1221
7440
4283
274
1944
131
1615
8044
1327
Total damage shielded
0
0
0
0
613
0
0
0
0
1410
Total heals on teammates
0
0
0
0
0
0
0
0
0
289

Abilities usage

in numbers

Baleful Strike (Q)

181xpressed

Dark Matter (W)

57xpressed

Event Horizon (E)

26xpressed

Primordial Burst (R)

12xpressed

?

Veigar

Summoner spell

Most popular spells
?
?
52.5% WR(20634 Matches)
?
?
47.7% WR(2565 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Veigar
?
Rell
5.00KDA0.67
0.43%Kill Participation0.24%
13Vision Score5
26,679Damage Dealt4,846
121.6Max CS Advantage2
75CS in First 10 Minutes43

Minions have varying gold values depending on their type, and the CS gap results in an approximate 614 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
5Max Level Lead1
Blue53,875G
Difference+9,444G
Red44,431G
?
10,268G
?
13,986G
?
12,069G
?
10,353G
?
7,199G
1,837G
3,070G
6,344G
1,606G
201G
8,431G
?
10,916G
?
5,725G
?
11,959G
?
7,400G
?