Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35658
?
17179
?
14096
?
24681
?
8995
?
14939
?
12113
?
10405
?
21029
?
10568
Total damage to objectives
17795
590
5762
5987
3438
5052
23595
3874
2436
5003
Total damage to buildings
5579
590
3435
5381
1859
1959
0
3874
2436
2634
Total damage shielded
0
0
0
318
0
235
0
0
0
0
Total heals on teammates
0
0
0
309
0
0
0
0
0
0

Abilities usage

in numbers

Jaws of the Beast (Q)

59xpressed

Blood Hunt (W)

6xpressed

Primal Howl (E)

37xpressed

Infinite Duress (R)

6xpressed

?

Warwick

Summoner spell

Most popular spells
?
?
52.4% WR(23244 Matches)
?
?
51.9% WR(5209 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.79% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Warwick
?
Diana
1.00KDA5.33
0.44%Kill Participation0.36%
10Vision Score17
12,113Damage Dealt17,179
0Max CS Advantage52
0CS in First 10 Minutes3
0Max Level Lead2
Blue51,197G
Difference+10,395G
Red40,802G
?
12,324G
?
9,931G
?
8,892G
?
12,259G
?
7,791G
4,603G
1,370G
1,845G
1,012G
1,565G
7,721G
?
8,561G
?
7,047G
?
11,247G
?
6,226G
?