Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17277
?
13563
?
9365
?
15718
?
11199
?
17416
?
21529
?
32196
?
21219
?
8819
Total damage to objectives
12848
20041
2355
5683
5111
10461
35812
25221
15868
2933
Total damage to buildings
1858
0
1446
3062
732
6875
2231
7977
6521
2196
Total damage shielded
0
0
0
0
391
0
0
0
0
5658
Total heals on teammates
0
0
0
0
0
0
0
0
0
4877

Abilities usage

in numbers

Crescent Strike (Q)

105xpressed

Pale Cascade (W)

66xpressed

Lunar Rush (E)

76xpressed

Moonfall (R)

7xpressed

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Diana

Toughest Matchups

These champions counter Aatrox
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Udyr
54.4%
344 Matches
?
Briar
53.8%
493 Matches
?
Belveth
53.8%
210 Matches
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Nocturne
53.3%
1102 Matches
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Volibear
53.1%
473 Matches
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JarvanIV
52.9%
753 Matches
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Warwick
52.6%
926 Matches
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Viego
52.2%
1338 Matches
?
Talon
51.3%
152 Matches
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Rammus
51.1%
180 Matches

Skill path

Most popular ability leveling order
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P
Moonsilver Blade
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Q
Crescent Strike
1
4
5
7
9
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W
Pale Cascade
2
8
10
12
13
?
E
Lunar Rush
3
14
15
17
18
?
R
Moonfall
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(21487 Matches)
?
?
50.2% WR(7511 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.55% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Diana
?
Amumu
3.00KDA1.43
0.50%Kill Participation0.50%
25Vision Score13
21,529Damage Dealt13,563
37Max CS Advantage11
6CS in First 10 Minutes3

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue46,327G
Difference+12,591G
Red58,918G
?
10,754G
?
9,167G
?
8,562G
?
9,335G
?
8,509G
365G
3,150G
5,025G
4,218G
167G
11,119G
?
12,317G
?
13,587G
?
13,553G
?
8,342G
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