Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
9847
?
8028
?
10426
?
8488
?
7009
?
19843
?
2958
?
15711
?
11164
?
4550
Total damage to objectives
3131
12460
137
2959
1596
7487
32217
2311
8733
2005
Total damage to buildings
3131
0
137
1677
386
7487
0
1897
2307
1647
Total damage shielded
0
296
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
2709

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

131xpressed

Safeguard / Iron Will (W)

97xpressed

Tempest / Cripple (E)

108xpressed

Dragon's Rage (R)

4xpressed

?

Lee Sin

Toughest Matchups

These champions counter Aatrox
Volibear
Volibear
58.4%
363 Matches
Briar
Briar
58.1%
399 Matches
Zac
Zac
58.1%
315 Matches
Warwick
Warwick
57.6%
755 Matches
Elise
Elise
57.3%
316 Matches
Nocturne
Nocturne
56.4%
865 Matches
Karthus
Karthus
56.2%
153 Matches
Sejuani
Sejuani
55.6%
232 Matches
XinZhao
XinZhao
55.5%
364 Matches
Belveth
Belveth
55.3%
197 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18086 Matches)
?
?
42.4% WR(621 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.14% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lee Sin
?
Hecarim
7.00KDA0.00
0.58%Kill Participation0.00%
18Vision Score10
8,028Damage Dealt2,958
4Max CS Advantage19
0CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue31,367G
Difference+5,436G
Red36,803G
?
5,208G
?
7,882G
?
4,690G
?
7,770G
?
5,817G
4,729G
1,762G
2,133G
919G
583G
9,937G
?
6,120G
?
6,823G
?
8,689G
?
5,234G
?