Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
75484
?
36334
?
66194
?
57809
?
22032
?
27807
?
47010
?
32094
?
52609
?
46991
Total damage to objectives
21489
47664
32292
7211
507
16793
23971
15145
22797
8711
Total damage to buildings
16078
4149
13111
3937
507
7668
8130
7581
0
3178
Total damage shielded
0
0
0
0
1229
0
0
0
0
2839
Total heals on teammates
0
0
0
0
398
0
0
0
0
0

Abilities usage

in numbers

Shield of Daybreak (Q)

40xpressed

Eclipse (W)

21xpressed

Zenith Blade (E)

38xpressed

Solar Flare (R)

16xpressed

?

Leona

Skill path

Most popular ability leveling order
?
P
Sunlight
?
Q
Shield of Daybreak
1
15
17
18
?
W
Eclipse
3
4
5
7
9
?
E
Zenith Blade
2
8
10
12
13
14
?
R
Solar Flare
6
11
16

Summoner spell

Most popular spells
?
?
49.7% WR(18371 Matches)
?
?
49.7% WR(4660 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.64% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Leona
?
Morgana
3.22KDA4.80
0.48%Kill Participation0.48%
69Vision Score46
22,032Damage Dealt46,991
3Max CS Advantage60
23CS in First 10 Minutes21

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue96,347G
Difference+5,612G
Red90,735G
?
22,076G
?
18,301G
?
22,800G
?
21,019G
?
12,151G
1,446G
1,299G
6,521G
1,699G
2,755G
20,630G
?
19,600G
?
16,279G
?
19,320G
?
14,906G
?