Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7415
?
5354
?
18813
?
21910
?
18202
?
11171
?
26087
?
33937
?
12013
?
8174
Total damage to objectives
0
15419
2141
2995
2400
5083
59870
12851
7033
39
Total damage to buildings
0
0
2141
2995
236
5083
1583
11246
7033
39
Total damage shielded
0
0
0
0
0
0
0
0
0
70
Total heals on teammates
0
0
0
0
439
0
0
0
699
0

Abilities usage

in numbers

Blinding Dart (Q)

39xpressed

Move Quick (W)

26xpressed

Toxic Shot (E)

0xpressed

Noxious Trap (R)

48xpressed

?

Teemo

Summoner spell

Most popular spells
?
?
52.0% WR(15087 Matches)
?
?
51.1% WR(5446 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.41% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Teemo
?
Nasus
3.00KDA0.80
0.36%Kill Participation0.17%
8Vision Score11
33,937Damage Dealt7,415
92Max CS Advantage0
64CS in First 10 Minutes22

Minions have varying gold values depending on their type, and the CS gap results in an approximate 806 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead1
Blue41,552G
Difference+12,390G
Red53,942G
?
7,484G
?
7,612G
?
9,257G
?
9,990G
?
7,209G
1,376G
7,669G
3,015G
1,071G
741G
8,860G
?
15,281G
?
12,272G
?
11,061G
?
6,468G
?