Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16468
?
19208
?
21463
?
38222
?
22275
?
22035
?
14778
?
33979
?
18977
?
5344
Total damage to objectives
15336
45395
11662
29744
2173
3854
15184
3799
4389
697
Total damage to buildings
1707
2295
7338
12859
1112
3854
0
3128
2986
412
Total damage shielded
0
0
0
0
0
0
0
0
0
2277
Total heals on teammates
0
0
0
0
0
0
0
0
0
482

Abilities usage

in numbers

Glitterlance (Q)

50xpressed

Whimsy (W)

25xpressed

Help, Pix! (E)

34xpressed

Wild Growth (R)

3xpressed

?

Lulu

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Pix, Faerie Companion
?
Q
Glitterlance
2
14
15
17
18
?
W
Whimsy
3
8
10
12
13
?
E
Help, Pix!
1
4
5
7
9
?
R
Wild Growth
6
11
16

Summoner spell

Most popular spells
?
?
52.1% WR(24554 Matches)
?
?
49.8% WR(7092 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.00% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lulu
?
Swain
1.60KDA2.27
0.52%Kill Participation0.54%
25Vision Score37
5,344Damage Dealt22,275
12Max CS Advantage17
19CS in First 10 Minutes12

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in your favor.

You could use this early advantage to purchase items like:

?
1Max Level Lead2
Blue61,664G
Difference+10,433G
Red51,231G
?
11,656G
?
12,475G
?
11,500G
?
15,772G
?
10,261G
1,658G
2,796G
424G
4,156G
2,247G
9,998G
?
9,679G
?
11,924G
?
11,616G
?
8,014G
?