Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
27309
?
14590
?
24388
?
10705
?
20871
?
18293
?
35167
?
17532
?
23814
?
8708
Total damage to objectives
5913
8265
5801
6888
2232
17907
22745
52560
20725
5655
Total damage to buildings
3363
0
3080
853
969
11693
5291
40
5766
1289
Total damage shielded
0
0
0
0
4239
0
0
0
0
1360
Total heals on teammates
0
0
0
0
0
0
0
0
0
222

Abilities usage

in numbers

Spinning Axe (Q)

65xpressed

Blood Rush (W)

92xpressed

Stand Aside (E)

12xpressed

Whirling Death (R)

9xpressed

?

Draven

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
League of Draven
?
Q
Spinning Axe
1
4
5
7
9
?
W
Blood Rush
2
8
10
12
13
?
E
Stand Aside
3
14
15
17
18
?
R
Whirling Death
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(15191 Matches)
?
?
49.3% WR(2483 Matches)
Error fetching data

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?
Draven
?
Ashe
5.00KDA1.67
0.56%Kill Participation0.42%
20Vision Score23
23,814Damage Dealt10,705
23Max CS Advantage0
50CS in First 10 Minutes36

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead0
Blue50,857G
Difference+8,580G
Red59,437G
?
13,966G
?
9,142G
?
11,292G
?
8,781G
?
7,676G
4,383G
5,439G
812G
5,082G
1,630G
9,583G
?
14,581G
?
12,104G
?
13,863G
?
9,306G
?