Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31397
?
22047
?
36946
?
38802
?
4443
?
15194
?
29146
?
40489
?
35823
?
32995
Total damage to objectives
4907
11824
3060
5413
972
27806
67513
33325
48771
3000
Total damage to buildings
4366
0
2026
4726
165
9025
2558
14370
3220
302
Total damage shielded
0
0
0
0
8929
0
0
0
0
0
Total heals on teammates
79
0
0
0
4798
0
0
0
0
0

Abilities usage

in numbers

Glitterlance (Q)

29xpressed

Whimsy (W)

42xpressed

Help, Pix! (E)

81xpressed

Wild Growth (R)

9xpressed

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Lulu

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Summoner spell

Most popular spells
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?
52.2% WR(24237 Matches)
?
?
49.8% WR(7016 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.08% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Lulu
?
Ashe
7.00KDA2.00
0.50%Kill Participation0.51%
78Vision Score89
4,443Damage Dealt32,995
1Max CS Advantage36
11CS in First 10 Minutes16

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue69,370G
Difference+9,766G
Red79,136G
?
15,773G
?
13,658G
?
15,282G
?
15,217G
?
9,440G
194G
561G
3,520G
3,765G
2,114G
15,579G
?
14,219G
?
18,802G
?
18,982G
?
11,554G
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