Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19203
?
10049
?
32029
?
28050
?
11089
?
7780
?
18496
?
14933
?
16422
?
10458
Total damage to objectives
9015
44022
8263
25731
1253
475
1051
851
8096
599
Total damage to buildings
3663
0
8263
11227
1107
475
0
288
8096
599
Total damage shielded
0
0
0
0
6681
987
0
0
0
0
Total heals on teammates
0
0
0
0
5244
0
0
0
0
0

Abilities usage

in numbers

Deceive (Q)

51xpressed

Jack In The Box (W)

67xpressed

Two-Shiv Poison (E)

69xpressed

Hallucinate (R)

16xpressed

?

Shaco

Summoner spell

Most popular spells
?
?
48.9% WR(16080 Matches)
?
?
50.5% WR(1915 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.73% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Shaco
?
Hecarim
1.56KDA2.60
0.70%Kill Participation0.33%
13Vision Score15
18,496Damage Dealt10,049
5Max CS Advantage93
3CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue55,408G
Difference+12,197G
Red43,211G
?
9,439G
?
10,298G
?
13,625G
?
13,620G
?
8,426G
3,086G
907G
3,095G
3,541G
1,568G
6,353G
?
9,391G
?
10,530G
?
10,079G
?
6,858G
?