Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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71800
?
18355
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24710
?
40398
?
25307
?
20171
?
23721
?
29600
?
24464
?
38470
Total damage to objectives
15298
43632
6732
39618
9001
2602
30763
23649
9573
3112
Total damage to buildings
8145
3328
6317
7767
1830
0
0
15069
3043
751
Total damage shielded
0
0
1435
0
2671
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Switcheroo! (Q)

76xpressed

Zap! (W)

54xpressed

Flame Chompers! (E)

27xpressed

Super Mega Death Rocket! (R)

9xpressed

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Jinx

Skill path

Most popular ability leveling order
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P
Get Excited!
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Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
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R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
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?
51.1% WR(43151 Matches)
?
?
48.0% WR(4065 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.73% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Jinx
?
Xayah
2.50KDA1.91
0.47%Kill Participation0.55%
37Vision Score14
40,398Damage Dealt24,464
80Max CS Advantage0
56CS in First 10 Minutes35

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue70,973G
Difference+6,309G
Red64,664G
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16,455G
?
14,454G
?
12,181G
?
17,139G
?
10,744G
5,350G
1,292G
3,458G
5,328G
2,203G
11,105G
?
13,162G
?
15,639G
?
11,811G
?
12,947G
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