Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19766
?
7751
?
8033
?
11374
?
5734
?
4850
?
11038
?
10283
?
7911
?
5583
Total damage to objectives
7020
15349
6607
7276
1276
2949
9790
5448
0
0
Total damage to buildings
7020
249
5647
4504
897
1733
0
3758
0
0
Total damage shielded
0
0
0
0
564
0
0
0
0
155
Total heals on teammates
0
0
0
0
0
0
0
0
0
1831

Abilities usage

in numbers

Death Sentence (Q)

34xpressed

Dark Passage (W)

7xpressed

Flay (E)

11xpressed

The Box (R)

5xpressed

?

Thresh

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Thresh
?
Nami
7.00KDA2.50
0.29%Kill Participation0.45%
20Vision Score18
5,734Damage Dealt5,583
18Max CS Advantage0
21CS in First 10 Minutes5

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
1Max Level Lead1
Blue36,136G
Difference+7,597G
Red28,539G
?
9,979G
?
6,447G
?
6,287G
?
7,869G
?
5,554G
5,747G
747G
431G
2,685G
343G
4,232G
?
7,194G
?
6,718G
?
5,184G
?
5,211G
?