Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11191
?
10340
?
21694
?
25081
?
32504
?
14900
?
28207
?
15233
?
25388
?
30802
Total damage to objectives
1450
26607
2154
9303
4156
14803
42315
11502
6793
5268
Total damage to buildings
1450
0
0
3901
203
4291
4567
6780
5160
2794
Total damage shielded
0
0
0
0
0
0
0
0
2185
0
Total heals on teammates
0
0
0
0
0
0
0
0
237
0

Abilities usage

in numbers

Bloodlust (Q)

27xpressed

Mocking Shout (W)

23xpressed

Spinning Slash (E)

67xpressed

Undying Rage (R)

5xpressed

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Tryndamere

Toughest Matchups

These champions counter Aatrox
?
Sett
58.0%
243 Matches
?
Malphite
57.8%
393 Matches
?
Mordekaiser
54.3%
363 Matches
?
TahmKench
54.0%
211 Matches
?
Darius
53.1%
375 Matches
?
Chogath
53.0%
202 Matches
?
Nasus
52.3%
285 Matches
?
Volibear
51.9%
235 Matches
?
DrMundo
51.8%
247 Matches
?
Yone
51.5%
171 Matches

Skill path

Most popular ability leveling order
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P
Battle Fury
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Q
Bloodlust
2
3
5
7
9
?
W
Mocking Shout
4
14
15
17
18
?
E
Spinning Slash
1
8
10
12
13
?
R
Undying Rage
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(6046 Matches)
?
?
52.1% WR(1306 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.20% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Tryndamere
?
Yone
13.00KDA0.14
0.29%Kill Participation0.03%
30Vision Score1
14,900Damage Dealt11,191
70Max CS Advantage6
62CS in First 10 Minutes54

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue50,785G
Difference+11,904G
Red62,689G
?
6,775G
?
9,160G
?
12,427G
?
12,821G
?
9,602G
4,858G
5,278G
1,593G
98G
3,263G
11,633G
?
14,438G
?
10,834G
?
12,919G
?
12,865G
?