Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22134
?
16634
?
22208
?
24700
?
9738
?
23825
?
16772
?
22725
?
45124
?
20228
Total damage to objectives
29347
27315
8542
12098
2977
5691
24691
10408
10755
8997
Total damage to buildings
7566
405
8542
2575
709
4919
1376
10408
10755
8811
Total damage shielded
0
0
0
0
2748
0
0
0
0
5531
Total heals on teammates
0
0
0
554
312
0
0
0
0
9032

Abilities usage

in numbers

Corrosive Charge (Q)

38xpressed

Purge (W)

64xpressed

Disdain (E)

25xpressed

Fear Beyond Death (R)

10xpressed

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Urgot

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Summoner spell

Most popular spells
?
?
51.6% WR(8164 Matches)
?
?
51.6% WR(1508 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.18% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Urgot
?
Trundle
1.18KDA2.13
0.36%Kill Participation0.61%
7Vision Score7
23,825Damage Dealt22,134
40Max CS Advantage4
55CS in First 10 Minutes38

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue79,413G
Difference+5,936G
Red85,349G
?
15,184G
?
16,418G
?
16,229G
?
16,828G
?
14,754G
972G
914G
2,373G
2,278G
1,227G
16,156G
?
15,504G
?
18,602G
?
19,106G
?
15,981G
?