Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17406
?
17904
?
22406
?
12807
?
6605
?
12527
?
8281
?
16778
?
22666
?
32332
Total damage to objectives
19563
26415
9749
4348
2401
5339
27342
5360
13646
8376
Total damage to buildings
9728
2284
3876
196
516
4075
875
5360
7809
4900
Total damage shielded
0
0
0
0
1759
0
0
0
0
2897
Total heals on teammates
0
0
0
0
6190
0
0
0
0
0

Abilities usage

in numbers

To the Skies! / Shock Blast (Q)

89xpressed

Lightning Field / Hyper Charge (W)

48xpressed

Thundering Blow / Acceleration Gate (E)

60xpressed

Mercury Cannon / Mercury Hammer (R)

70xpressed

?

Jayce

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
Hextech Capacitor
P
Hextech Capacitor
To the Skies! / Shock Blast
Q
To the Skies! / Shock Blast
1
4
5
7
9
Lightning Field / Hyper Charge
W
Lightning Field / Hyper Charge
3
8
10
12
13
Thundering Blow / Acceleration Gate
E
Thundering Blow / Acceleration Gate
2
14
15
17
18
Mercury Cannon / Mercury Hammer
R
Mercury Cannon / Mercury Hammer
6
11
16

Summoner spell

Most popular spells
?
?
45.9% WR(7011 Matches)
?
?
47.1% WR(677 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.49% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jayce
?
Twisted Fate
1.14KDA2.67
0.24%Kill Participation0.59%
17Vision Score8
16,778Damage Dealt22,406
11Max CS Advantage19
59CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue51,683G
Difference+4,933G
Red56,616G
?
12,832G
?
10,902G
?
11,432G
?
9,590G
?
6,927G
2,613G
858G
480G
3,331G
5,553G
10,219G
?
10,044G
?
10,952G
?
12,921G
?
12,480G
?