Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10780
?
9429
?
23700
?
29537
?
18392
?
13862
?
13328
?
21047
?
13387
?
9726
Total damage to objectives
6746
50840
5789
28326
10028
4374
10801
6741
3747
1382
Total damage to buildings
6243
3832
4889
12190
1482
4374
0
6741
3747
1382
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dredge Line (Q)

33xpressed

Titan's Wrath (W)

21xpressed

Riptide (E)

32xpressed

Depth Charge (R)

5xpressed

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Nautilus

Summoner spell

Most popular spells
?
?
47.7% WR(18105 Matches)
?
?
47.5% WR(3849 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.62% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Nautilus
?
Swain
1.75KDA3.83
0.61%Kill Participation0.68%
37Vision Score56
9,726Damage Dealt18,392
11Max CS Advantage7
15CS in First 10 Minutes5

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue53,560G
Difference+5,780G
Red47,780G
?
9,889G
?
9,259G
?
11,517G
?
13,867G
?
9,028G
575G
893G
387G
2,448G
1,477G
9,314G
?
8,366G
?
11,130G
?
11,419G
?
7,551G
?