Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35163
?
48613
?
24869
?
40964
?
32389
?
34310
?
25883
?
42217
?
49417
?
33233
Total damage to objectives
17699
55574
19346
10460
9426
6795
27055
4906
3923
3044
Total damage to buildings
12350
2399
2854
5221
2343
2628
445
2725
2595
1023
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Bandage Toss (Q)

67xpressed

Despair (W)

38xpressed

Tantrum (E)

53xpressed

Curse of the Sad Mummy (R)

10xpressed

?

Amumu

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Cursed Touch
?
Q
Bandage Toss
3
8
10
12
13
?
W
Despair
1
14
15
17
18
?
E
Tantrum
2
4
5
7
9
?
R
Curse of the Sad Mummy
6
11
16

Summoner spell

Most popular spells
?
?
53.2% WR(25278 Matches)
?
?
50.2% WR(685 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.77% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Amumu
?
Rumble
2.75KDA2.15
0.75%Kill Participation0.53%
35Vision Score74
33,233Damage Dealt32,389
0Max CS Advantage54.25
5CS in First 10 Minutes16

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue75,827G
Difference+9,924G
Red65,903G
?
16,511G
?
19,276G
?
11,516G
?
14,863G
?
13,661G
2,748G
6,860G
1,460G
453G
2,229G
13,763G
?
12,416G
?
12,976G
?
15,316G
?
11,432G
?