Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4093
?
13880
?
36367
?
17317
?
24742
?
19756
?
21494
?
27944
?
9790
?
13761
Total damage to objectives
0
11096
8412
3106
3668
38092
31120
9597
22846
11349
Total damage to buildings
0
0
1228
1445
1892
6022
111
9597
3771
2143
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
590
0
0
0
0
0

Abilities usage

in numbers

Piercing Arrow (Q)

18xpressed

Blighted Quiver (W)

16xpressed

Hail of Arrows (E)

37xpressed

Chain of Corruption (R)

9xpressed

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Varus

Toughest Matchups

These champions counter Aatrox
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Vayne
55.7%
512 Matches
?
Jhin
54.4%
1273 Matches
?
MissFortune
54.0%
1092 Matches
?
Corki
53.3%
257 Matches
?
Sivir
53.0%
317 Matches
?
Caitlyn
52.3%
1804 Matches
?
Ezreal
52.1%
815 Matches
?
Twitch
51.5%
412 Matches
?
Jinx
50.8%
1284 Matches
?
KogMaw
50.8%
305 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.9% WR(12149 Matches)
?
?
48.4% WR(1041 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.01% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Varus
?
Jhin
1.13KDA2.80
0.41%Kill Participation0.36%
14Vision Score16
17,317Damage Dealt9,790
16Max CS Advantage24
34CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 346 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue47,453G
Difference+10,599G
Red58,052G
?
5,926G
?
10,205G
?
11,250G
?
10,281G
?
9,791G
6,120G
4,234G
897G
381G
1,033G
12,046G
?
14,439G
?
12,147G
?
10,662G
?
8,758G
?