Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16566
?
13756
?
4256
?
18161
?
9593
?
17841
?
23202
?
20501
?
25901
?
17307
Total damage to objectives
4207
3680
3345
2279
574
18335
64089
32105
6857
2707
Total damage to buildings
4207
0
1900
1890
574
4853
52
10141
4744
1493
Total damage shielded
0
0
0
0
1334
0
0
0
0
0
Total heals on teammates
0
0
0
0
5824
0
0
0
684
960

Abilities usage

in numbers

Head Rush (Q)

57xpressed

Blood Frenzy / Snack Attack (W)

118xpressed

Chilling Scream (E)

26xpressed

Certain Death (R)

8xpressed

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Briar

Toughest Matchups

These champions counter Aatrox
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MonkeyKing
57.2%
283 Matches
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Nocturne
56.4%
642 Matches
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Rammus
53.8%
197 Matches
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JarvanIV
51.4%
364 Matches
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Volibear
51.2%
289 Matches
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Warwick
51.1%
636 Matches
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Khazix
49.8%
476 Matches
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Amumu
49.7%
559 Matches
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Kayn
49.6%
641 Matches
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MasterYi
49.6%
425 Matches

Skill path

Most popular ability leveling order
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P
Crimson Curse
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Q
Head Rush
3
8
10
12
13
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W
Blood Frenzy / Snack Attack
1
4
5
7
9
Chilling Scream
E
Chilling Scream
2
14
15
17
18
Certain Death
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(11669 Matches)
?
?
50.2% WR(305 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.18% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Briar
?
Kha'Zix
7.67KDA0.31
0.49%Kill Participation0.28%
15Vision Score20
23,202Damage Dealt13,756
107.2Max CS Advantage4
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

6Max Level Lead1
Blue45,385G
Difference+14,053G
Red59,438G
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12,126G
?
7,961G
?
8,613G
?
9,773G
?
6,912G
1,852G
6,956G
4,553G
3,051G
1,345G
10,274G
?
14,917G
?
13,166G
?
12,824G
?
8,257G
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