Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13771
?
35217
?
30681
?
33869
?
16460
?
27383
?
10917
?
63288
?
36929
?
38354
Total damage to objectives
14518
18805
11126
11014
1675
22410
50530
17180
19612
11131
Total damage to buildings
5797
895
3938
5454
1148
6822
768
3449
7063
3687
Total damage shielded
0
0
0
0
3361
0
0
0
0
0
Total heals on teammates
577
0
0
0
246
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

104xpressed

Deadly Flourish (W)

45xpressed

Captive Audience (E)

59xpressed

Curtain Call (R)

45xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.4%
313 Matches
?
Yasuo
53.1%
307 Matches
?
Xayah
52.8%
1037 Matches
?
Lux
52.3%
266 Matches
?
Nilah
51.7%
633 Matches
?
MissFortune
51.2%
4366 Matches
?
Vayne
51.2%
2210 Matches
?
Swain
51.1%
323 Matches
?
Kaisa
50.8%
4678 Matches
?
Brand
50.4%
278 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.6% WR(45472 Matches)
?
?
49.6% WR(4146 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jhin
?
Jinx
3.11KDA1.92
0.65%Kill Participation0.48%
28Vision Score26
33,869Damage Dealt36,929
6Max CS Advantage50.3
39CS in First 10 Minutes53

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue71,068G
Difference+5,364G
Red76,432G
?
13,122G
?
13,797G
?
16,060G
?
16,071G
?
12,018G
2,278G
1,478G
2,778G
1,408G
3,194G
15,400G
?
12,319G
?
18,838G
?
14,663G
?
15,212G
?