Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8561
?
7581
?
7862
?
5770
?
4680
?
16793
?
7687
?
11512
?
10363
?
5275
Total damage to objectives
0
1493
1889
598
183
10329
34751
6216
9124
1445
Total damage to buildings
0
0
1813
598
0
7641
776
5600
4960
371
Total damage shielded
0
0
0
0
0
0
0
0
0
443
Total heals on teammates
0
0
0
0
0
0
0
0
0
4542

Abilities usage

in numbers

Mistral Bolt (Q)

55xpressed

Personal Space (W)

12xpressed

Looming Darkness (E)

29xpressed

Shadow Surge (R)

5xpressed

?

Vex

Toughest Matchups

These champions counter Aatrox
?
Lux
53.7%
510 Matches
?
Fizz
52.6%
310 Matches
?
Veigar
52.5%
566 Matches
?
Malzahar
52.5%
415 Matches
?
Viktor
52.4%
319 Matches
?
Vladimir
52.2%
253 Matches
?
Ahri
51.9%
718 Matches
?
Syndra
51.6%
543 Matches
?
Zed
49.2%
478 Matches
?
Orianna
49.1%
271 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.6% WR(9355 Matches)
?
?
52.9% WR(3803 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vex
?
Azir
0.25KDA5.00
0.14%Kill Participation0.28%
10Vision Score5
7,862Damage Dealt11,512
3Max CS Advantage42
51CS in First 10 Minutes70

Minions have varying gold values depending on their type, and the CS gap results in an approximate 365 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue28,001G
Difference+8,260G
Red36,261G
?
5,664G
?
7,736G
?
5,504G
?
4,802G
?
4,295G
2,087G
404G
1,886G
3,312G
1,379G
7,751G
?
7,332G
?
7,390G
?
8,114G
?
5,674G
?