Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
6880
?
3971
?
13433
?
5097
?
5286
?
10857
?
3183
?
10076
?
12340
?
6426
Total damage to objectives
908
16835
102
938
0
6531
13526
6558
3391
805
Total damage to buildings
908
0
0
938
0
3883
650
3394
3391
805
Total damage shielded
0
0
0
0
0
0
0
0
0
1554
Total heals on teammates
0
0
0
0
0
0
0
0
0
220

Abilities usage

in numbers

Crescent Strike (Q)

61xpressed

Pale Cascade (W)

33xpressed

Lunar Rush (E)

26xpressed

Moonfall (R)

2xpressed

?

Diana

Summoner spell

Most popular spells
?
?
51.0% WR(21517 Matches)
?
?
50.1% WR(7526 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.55% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Diana
?
Shaco
1.00KDA8.00
0.36%Kill Participation0.35%
11Vision Score11
3,971Damage Dealt3,183
2Max CS Advantage20
0CS in First 10 Minutes3

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

0Max Level Lead2
Blue28,414G
Difference+6,932G
Red35,346G
?
4,725G
?
5,892G
?
7,657G
?
5,798G
?
4,342G
1,748G
912G
86G
2,963G
1,223G
6,473G
?
6,804G
?
7,743G
?
8,761G
?
5,565G
?