Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28379
?
25796
?
31919
?
33964
?
27046
?
59601
?
14462
?
23739
?
17846
?
15703
Total damage to objectives
18727
63527
18357
22421
30517
14384
28158
7573
11440
2049
Total damage to buildings
2589
1047
6349
6731
1855
8054
461
5678
0
0
Total damage shielded
0
0
0
0
2559
0
0
0
0
1356
Total heals on teammates
1186
0
0
1226
0
0
0
0
1195
0

Abilities usage

in numbers

Dancing Grenade (Q)

96xpressed

Deadly Flourish (W)

53xpressed

Captive Audience (E)

62xpressed

Curtain Call (R)

21xpressed

?

Jhin

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.6% WR(46126 Matches)
?
?
49.7% WR(4193 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jhin
?
Jinx
2.67KDA3.00
0.53%Kill Participation0.49%
20Vision Score16
17,846Damage Dealt33,964
8Max CS Advantage61
62CS in First 10 Minutes64
0Max Level Lead3
Blue80,270G
Difference+10,010G
Red70,260G
?
14,396G
?
17,237G
?
16,503G
?
18,250G
?
13,884G
4,373G
4,788G
1,221G
4,956G
3,418G
18,769G
?
12,449G
?
15,282G
?
13,294G
?
10,466G
?