Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
39047
?
30022
?
20849
?
27161
?
15169
?
54634
?
22431
?
31135
?
34577
?
13517
Total damage to objectives
20452
19087
46913
13859
3487
24073
21134
5480
16014
3134
Total damage to buildings
11680
6853
0
8862
453
4556
1078
4470
7499
920
Total damage shielded
0
0
1127
0
542
0
0
0
0
10246
Total heals on teammates
0
2437
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Urchin Strike (Q)

44xpressed

Seastone Trident (W)

114xpressed

Playful / Trickster (E)

168xpressed

Chum the Waters (R)

16xpressed

?

Fizz

Toughest Matchups

These champions counter Aatrox
?
Viktor
55.3%
309 Matches
?
Hwei
55.3%
295 Matches
?
Sylas
54.7%
512 Matches
?
Kassadin
54.6%
174 Matches
?
Vladimir
54.3%
304 Matches
?
Lissandra
54.2%
380 Matches
?
Veigar
53.8%
676 Matches
?
Galio
53.1%
324 Matches
?
Zed
52.7%
560 Matches
?
Diana
51.5%
274 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.0% WR(12344 Matches)
?
?
46.3% WR(986 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Fizz
?
Naafiri
2.00KDA2.00
0.53%Kill Participation0.61%
28Vision Score26
31,135Damage Dealt30,022
50.2Max CS Advantage17.8
45CS in First 10 Minutes54

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue67,933G
Difference+6,819G
Red61,114G
?
15,460G
?
12,816G
?
14,381G
?
15,846G
?
9,430G
1,854G
2,386G
92G
2,357G
314G
13,606G
?
10,430G
?
14,473G
?
13,489G
?
9,116G
?