Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21264
?
30636
?
30226
?
39951
?
10901
?
20127
?
16572
?
32488
?
37821
?
23657
Total damage to objectives
6983
23972
10534
35807
6434
5633
19224
6044
2008
655
Total damage to buildings
3160
1084
10534
6790
1090
3865
0
3523
505
145
Total damage shielded
0
0
0
0
1319
0
0
0
0
2203
Total heals on teammates
0
0
0
0
540
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

65xpressed

Prismatic Barrier (W)

29xpressed

Lucent Singularity (E)

115xpressed

Final Spark (R)

16xpressed

?

Lux

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23501 Matches)
?
?
52.3% WR(14829 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Braum
2.38KDA10.33
0.68%Kill Participation0.62%
56Vision Score56
23,657Damage Dealt10,901
15Max CS Advantage1
14CS in First 10 Minutes12
1Max Level Lead2
Blue63,647G
Difference+9,000G
Red54,647G
?
10,731G
?
12,184G
?
14,907G
?
15,519G
?
10,306G
1,245G
834G
2,578G
3,578G
765G
9,486G
?
11,350G
?
12,329G
?
11,941G
?
9,541G
?