Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
7411
?
26892
?
26708
?
15826
?
2792
?
26544
?
12806
?
8033
?
28733
?
6748
Total damage to objectives
10528
40887
18446
11052
3585
5588
3698
2066
2995
606
Total damage to buildings
9196
3933
4054
3186
3585
5588
3399
1850
2995
606
Total damage shielded
0
0
0
0
0
0
0
0
0
8615
Total heals on teammates
220
0
0
0
801
0
0
0
0
5560

Abilities usage

in numbers

Tumble (Q)

67xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

30xpressed

Final Hour (R)

8xpressed

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Vayne

Toughest Matchups

These champions counter Aatrox
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Nilah
55.2%
286 Matches
?
Twitch
51.1%
646 Matches
?
Smolder
51.0%
571 Matches
?
KogMaw
50.9%
452 Matches
?
Caitlyn
50.3%
2350 Matches
?
Jinx
50.2%
2296 Matches
?
MissFortune
50.0%
1735 Matches
?
Jhin
49.1%
2251 Matches
?
Samira
49.1%
666 Matches
?
Aphelios
49.0%
388 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(17092 Matches)
?
?
50.3% WR(4527 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.42% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Ashe
1.50KDA1.50
0.53%Kill Participation0.43%
7Vision Score13
28,733Damage Dealt15,826
26Max CS Advantage0
54CS in First 10 Minutes40

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
1Max Level Lead2
Blue54,206G
Difference+8,137G
Red46,069G
?
10,772G
?
13,689G
?
13,030G
?
9,688G
?
7,027G
622G
3,507G
6,722G
1,019G
451G
11,394G
?
10,182G
?
6,308G
?
10,707G
?
7,478G
?