Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10738
?
13376
?
68778
?
25616
?
21636
?
27891
?
40058
?
44252
?
50197
?
7720
Total damage to objectives
2301
26290
13607
5934
4762
10666
46259
22993
31786
9969
Total damage to buildings
911
0
2479
4223
2086
2580
5249
8813
9122
752
Total damage shielded
0
0
0
0
267
0
0
0
0
5483
Total heals on teammates
0
0
0
0
0
0
0
0
0
804

Abilities usage

in numbers

Rupture (Q)

151xpressed

Feral Scream (W)

65xpressed

Vorpal Spikes (E)

91xpressed

Feast (R)

26xpressed

?

Cho'Gath

Toughest Matchups

These champions counter Aatrox
?
Yasuo
46.1%
193 Matches

Skill path

Most popular ability leveling order
Carnivore
P
Carnivore
Rupture
Q
Rupture
2
8
10
12
13
Feral Scream
W
Feral Scream
3
14
15
17
18
Vorpal Spikes
E
Vorpal Spikes
1
4
5
7
9
Feast
R
Feast
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(16841 Matches)
?
?
50.4% WR(1680 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.97% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Cho'Gath
?
Yasuo
4.83KDA1.78
0.85%Kill Participation0.46%
32Vision Score10
68,778Damage Dealt44,252
19Max CS Advantage37.4
70CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in your favor.

You could use this early advantage to purchase items like:

?
2Max Level Lead1
Blue64,563G
Difference+9,186G
Red73,749G
?
11,405G
?
12,465G
?
18,490G
?
11,678G
?
10,525G
2,305G
3,328G
2,794G
6,468G
121G
13,710G
?
15,793G
?
15,696G
?
18,146G
?
10,404G
?