Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
32689
?
5714
?
19990
?
19533
?
11367
?
15759
?
25984
?
36789
?
26986
?
14674
Total damage to objectives
4647
19195
2004
584
629
3407
44230
20376
3347
14381
Total damage to buildings
1916
0
2004
584
297
1927
3191
13415
3063
8540
Total damage shielded
0
0
0
0
5205
0
0
0
0
0
Total heals on teammates
0
0
0
0
4222
0
0
0
0
0

Abilities usage

in numbers

Overload (Q)

183xpressed

Rune Prison (W)

64xpressed

Spell Flux (E)

155xpressed

Realm Warp (R)

5xpressed

?

Ryze

Toughest Matchups

These champions counter Aatrox
?
Ahri
54.0%
300 Matches
?
Veigar
53.9%
232 Matches
?
Malzahar
52.0%
198 Matches
?
Yone
51.5%
204 Matches
?
Syndra
50.7%
219 Matches
?
Lux
50.0%
190 Matches
?
Vladimir
48.9%
184 Matches
?
Yasuo
47.2%
271 Matches
?
Viktor
46.5%
170 Matches
?
Akali
45.9%
157 Matches

Skill path

Most popular ability leveling order
?
P
Arcane Mastery
Overload
Q
Overload
3
4
5
7
9
Rune Prison
W
Rune Prison
1
14
15
17
18
Spell Flux
E
Spell Flux
2
8
10
12
13
Realm Warp
R
Realm Warp
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(7674 Matches)
?
?
58.3% WR(218 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.41% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Ryze
?
Diana
1.10KDA3.67
0.38%Kill Participation0.51%
12Vision Score22
19,990Damage Dealt36,789
9Max CS Advantage39
64CS in First 10 Minutes63
1Max Level Lead3
Blue49,869G
Difference+7,584G
Red57,453G
?
14,751G
?
7,208G
?
9,417G
?
11,254G
?
7,239G
6,532G
4,894G
5,773G
610G
2,839G
8,219G
?
12,102G
?
15,190G
?
11,864G
?
10,078G
?