Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
27783
?
24022
?
29713
?
28069
?
6673
?
17361
?
24364
?
15191
?
26107
?
12953
Total damage to objectives
22719
38912
6075
30196
10970
877
11600
6177
1556
1228
Total damage to buildings
8401
3739
3864
3466
2643
877
0
4205
1265
1228
Total damage shielded
0
0
0
0
8423
0
857
0
1344
0
Total heals on teammates
0
225
0
0
976
0
0
0
0
0

Abilities usage

in numbers

Vault Breaker (Q)

91xpressed

Denting Blows (W)

0xpressed

Relentless Force (E)

86xpressed

Cease and Desist (R)

8xpressed

?

Vi

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Blast Shield
?
Q
Vault Breaker
3
4
5
7
9
?
W
Denting Blows
1
14
15
17
18
?
E
Relentless Force
2
8
10
12
13
?
R
Cease and Desist
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(15422 Matches)
?
?
48.4% WR(285 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.98% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vi
?
Garen
0.73KDA2.29
0.44%Kill Participation0.40%
20Vision Score17
17,361Damage Dealt27,783
3Max CS Advantage43
55CS in First 10 Minutes75

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue57,195G
Difference+9,525G
Red47,670G
?
13,337G
?
12,833G
?
11,632G
?
11,099G
?
8,294G
4,763G
607G
1,691G
2,333G
1,345G
8,574G
?
13,440G
?
9,941G
?
8,766G
?
6,949G
?